How to Play
NOTES RELATED TO ALL IM PLAY
- For all Leagues: Men’s, Women’s and Open divisions offered
- For all Tournaments: Open tournaments offered
- Only current VCU students & VCU Faculty/Staff with valid Recreational Sports Memberships can play
HOW TO PLAY
Participants are able to either create a team or join one as a free agent. To register your team, visit https://portal.recsports.vcu.edu/ and visit the Fusion IM page once you have logged in with your VCU credentials. Team registration must occur before the listed closing date for that league or tournament to ensure that you will have a spot in the upcoming league or tournament.
We make it a point of emphasis to start all games on time, so remember…Game time is Forfeit time! There are two different types of forfeits: a default and a forfeit.
A default forfeit is when the captain of the team emails firstname.lastname@example.org at least 24 hours before their scheduled game informing the Intramural office that they will not be able to play in their upcoming game. A default forfeit does not hurt a team's sportsmanship score, and the game will be recorded as a loss. The team WILL NOT be charged the forfeit fee.
A forfeit is when a team does not show up, does not have the minimum player requirement to play, or, because of ejections, unsportsmanlike or technical fouls, cannot finish the game. A forfeit will result in a 0 sportsmanship score and the team will have a recorded loss. The team WILL be charged a forfeit fee.
The forfeit fee is $25 and is charged to the captain of the team through Fusion. The captain will be able to pay this fee either online, or by coming in to the gym and paying it in person. The fee is non-refundable and any team that forfeits two games will be removed from the league altogether.
WHAT IF I DON’T HAVE A TEAM?
Participants who do not have a team and are looking to play in Intramural leagues and tournaments can join as a free agent. To register as a Free Agent, participants will need to visit the Rec Sports Fusion portal at https://portal.recsports.vcu.edu/ and login with their VCU credentials.
From there, go to Fusion IM and filter to what sport and league you wish to play in. Participants will have the option to register as a free agent or request to join a team in the selected division they chose. Any questions regarding registration as a free agent should be directed to the email@example.com email address.
WHEN DO WE PLAY?
All Intramural Leagues contain a number of divisions within each league. Division names are a day of the week and time. An example is: Monday's 8:30pm. This means that every team in this division will play all their regular season games on Monday's at 8:30pm until we reach the playoffs. If there are two times listed (7:30/8:30), this means the team can play at either 7:30pm or 8:30pm each week.
Sportsmanship Ratings and Policy
Virginia Commonwealthy University believes good sportsmanship is an integral component of intramural sports.
We wholeheartedly embrace the position that, in order for sportsmanship to prevail, coaches, student-athletes and fans must display respect, fairness, civility, honesty and responsibility before, during and after all intramural contests. We encourage fans to enthusiastically support their team, recognize the outstanding performance of opponents and always exhibit good sportsmanship in their words and actions.
Virginia Commonwealth University encourages and promotes sportsmanship by student-athletes, coaches and spectators.
Teams receive a sportsmanship score after every contest they play in for an Intramural League. The rating scale is a 0-5 scale and only whole numbers are given. Every team must average a score of 3.0 in order to qualify for the playoffs, regardless of the team's overall record.
Every team that meets the 3.0 average will qualify for the playoffs, regardless of their record.
Below is the scale breakdown for the sportsmanship policy for Intramural Sports.
5.0 - Outstanding Conduct and Sportsmanship
4.0 - Good Conduct and Sportsmanship
3.0 - Average Conduct and Sportsmanship
2.0 - Below Average Conduct and Sportsmanship
1.0 - Poor Conduct and Sportsmanship
0.0 - Unacceptable Conduct and Sportsmanship *Game is forfeited, or Game is ended due to unsportsmanlike conduct which includes but is not limited to: ejections, failing to assist in removing an ejected player from the playing area, ignored warnings made by officials, fight or attempted fight, if a player(s) make unnecessary contact with an official, or if accumulated technical fouls or unsportsmanlike penalties in a game have reached the maximum number allowed per team set forth in the sports rules, continuous breaking of the pledges listed above.
Every team is responsible for the conduct of its players and spectators. Any conduct judged as detrimental to the participants, program or any particular contest may result in loss of the contest, suspension of the individual player, suspension of the entire team or other appropriate action.